@startuml
sprite $replit_original [48x48/16] {
000007DFFFFFFFFFFFFFFEA1000000000000000000000000
00006FFFFFFFFFFFFFFFFFFB000000000000000000000000
0000CFFFFFFFFFFFFFFFFFFF100000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000CFFFFFFFFFFFFFFFFFFF300000000000000000000000
00006FFFFFFFFFFFFFFFFFFF300000000000000000000000
000007DFFFFFFFFFFFFFFFFF300000000000000000000000
000000000000000000000000CFFFFFFFFFFFFFFFFFA10000
000000000000000000000000CFFFFFFFFFFFFFFFFFFC0000
000000000000000000000000CFFFFFFFFFFFFFFFFFFF2000
000000000000000000000000CFFFFFFFFFFFFFFFFFFF4000
000000000000000000000000CFFFFFFFFFFFFFFFFFFF4000
000000000000000000000000CFFFFFFFFFFFFFFFFFFF4000
000000000000000000000000CFFFFFFFFFFFFFFFFFFF4000
000000000000000000000000CFFFFFFFFFFFFFFFFFFF4000
000000000000000000000000CFFFFFFFFFFFFFFFFFFF4000
000000000000000000000000CFFFFFFFFFFFFFFFFFFF4000
000000000000000000000000CFFFFFFFFFFFFFFFFFFF4000
000000000000000000000000CFFFFFFFFFFFFFFFFFFF4000
000000000000000000000000CFFFFFFFFFFFFFFFFFFF4000
000000000000000000000000CFFFFFFFFFFFFFFFFFFF2000
000000000000000000000000CFFFFFFFFFFFFFFFFFFC0000
000000000000000000000000CFFFFFFFFFFFFFFFFFA10000
000007DFFFFFFFFFFFFFFFFF300000000000000000000000
00006FFFFFFFFFFFFFFFFFFF300000000000000000000000
0000CFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000DFFFFFFFFFFFFFFFFFFF300000000000000000000000
0000CFFFFFFFFFFFFFFFFFFF100000000000000000000000
00006FFFFFFFFFFFFFFFFFFB000000000000000000000000
000007DFFFFFFFFFFFFFFEA1000000000000000000000000
}


!define DEV2_REPLIT_ORIGINAL(_alias) ENTITY(rectangle,black,replit_original,_alias,DEV2 REPLIT_ORIGINAL)
!define DEV2_REPLIT_ORIGINAL(_alias, _label) ENTITY(rectangle,black,replit_original,_label, _alias,DEV2 REPLIT_ORIGINAL)
!define DEV2_REPLIT_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,replit_original,_label, _alias,DEV2 REPLIT_ORIGINAL)
!define DEV2_REPLIT_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,replit_original,_label, _alias,DEV2 REPLIT_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 REPLIT_ORIGINAL>> White
@enduml